mirror of
https://github.com/blahai/nyx.git
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361 lines
8.4 KiB
Lua
361 lines
8.4 KiB
Lua
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-- https://github.com/nekowinston/wezterm-bar
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local wezterm = require("wezterm")
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local M = {}
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-- default configuration
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local config = {
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position = "top", -- or "bottom"
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max_width = 32,
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dividers = "slant_right", -- "slant_right" or "slant_left", "arrows", "rounded", false
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indicator = {
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leader = {
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enabled = true,
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off = " ",
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on = " ",
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},
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mode = {
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enabled = true,
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names = {
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resize_mode = "RESIZE",
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copy_mode = "VISUAL",
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search_mode = "SEARCH",
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},
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},
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},
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tabs = {
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numerals = "arabic", -- or "roman"
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pane_count = "superscript", -- or "subscript", false
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brackets = {
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active = { "", ":" },
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inactive = { "", ":" },
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},
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},
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clock = {
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enabled = false,
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format = "%I:%M %P", -- https://docs.rs/chrono/latest/chrono/format/strftime/index.html
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},
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}
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-- parsed config
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local C = {}
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local function tableMerge(t1, t2)
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for k, v in pairs(t2) do
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if type(v) == "table" then
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if type(t1[k] or false) == "table" then
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tableMerge(t1[k] or {}, t2[k] or {})
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else
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t1[k] = v
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end
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else
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t1[k] = v
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end
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end
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return t1
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end
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local dividers = {
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slant_right = {
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left = utf8.char(0xe0be),
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right = utf8.char(0xe0bc),
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},
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slant_left = {
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left = utf8.char(0xe0bb),
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right = utf8.char(0xe0b8),
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},
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arrows = {
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left = utf8.char(0xe0b2),
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right = utf8.char(0xe0b0),
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},
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rounded = {
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left = utf8.char(0xe0b6),
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right = utf8.char(0xe0b4),
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},
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}
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-- conforming to https://github.com/wez/wezterm/commit/e4ae8a844d8feaa43e1de34c5cc8b4f07ce525dd
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-- exporting an apply_to_config function, even though we don't change the users config
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M.apply_to_config = function(c, opts)
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-- make the opts arg optional
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if not opts then
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opts = {}
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end
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-- combine user config with defaults
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config = tableMerge(config, opts)
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C.div = {
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l = "",
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r = "",
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}
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if config.dividers then
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C.div.l = dividers[config.dividers].left
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C.div.r = dividers[config.dividers].right
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end
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C.leader = {
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enabled = config.indicator.leader.enabled and true,
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off = config.indicator.leader.off,
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on = config.indicator.leader.on,
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}
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C.mode = {
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enabled = config.indicator.mode.enabled,
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names = config.indicator.mode.names,
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}
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C.tabs = {
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numerals = config.tabs.numerals,
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pane_count_style = config.tabs.pane_count,
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brackets = {
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active = config.tabs.brackets.active,
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inactive = config.tabs.brackets.inactive,
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},
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}
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C.clock = {
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enabled = config.clock.enabled,
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format = config.clock.format,
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}
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-- set the right-hand padding to 0 spaces, if the rounded style is active
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C.p = (config.dividers == "rounded") and "" or " "
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-- set wezterm config options according to the parsed config
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c.use_fancy_tab_bar = false
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c.tab_bar_at_bottom = config.position == "bottom"
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c.tab_max_width = config.max_width
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end
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-- superscript/subscript
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local function numberStyle(number, script)
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local scripts = {
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superscript = {
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"⁰",
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"¹",
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"²",
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"³",
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"⁴",
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"⁵",
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"⁶",
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"⁷",
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"⁸",
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"⁹",
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},
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subscript = {
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"₀",
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"₁",
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"₂",
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"₃",
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"₄",
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"₅",
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"₆",
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"₇",
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"₈",
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"₉",
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},
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}
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local numbers = scripts[script]
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local number_string = tostring(number)
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local result = ""
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for i = 1, #number_string do
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local char = number_string:sub(i, i)
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local num = tonumber(char)
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if num then
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result = result .. numbers[num + 1]
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else
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result = result .. char
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end
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end
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return result
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end
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local roman_numerals = {
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"Ⅰ",
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"Ⅱ",
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"Ⅲ",
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"Ⅳ",
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"Ⅴ",
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"Ⅵ",
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"Ⅶ",
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"Ⅷ",
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"Ⅸ",
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"Ⅹ",
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"Ⅺ",
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"Ⅻ",
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}
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-- custom tab bar
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wezterm.on("format-tab-title", function(tab, tabs, _panes, conf, _hover, _max_width)
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local colours = conf.resolved_palette.tab_bar
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local active_tab_index = 0
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for _, t in ipairs(tabs) do
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if t.is_active == true then
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active_tab_index = t.tab_index
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end
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end
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local rainbow = {
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conf.resolved_palette.ansi[2],
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conf.resolved_palette.indexed[16],
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conf.resolved_palette.ansi[4],
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conf.resolved_palette.ansi[3],
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conf.resolved_palette.ansi[5],
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conf.resolved_palette.ansi[6],
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}
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local i = tab.tab_index % 6
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local active_bg = rainbow[i + 1]
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local active_fg = colours.background
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local inactive_bg = colours.inactive_tab.bg_color
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local inactive_fg = colours.inactive_tab.fg_color
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local new_tab_bg = colours.new_tab.bg_color
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local s_bg, s_fg, e_bg, e_fg
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-- the last tab
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if tab.tab_index == #tabs - 1 then
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if tab.is_active then
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s_bg = active_bg
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s_fg = active_fg
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e_bg = new_tab_bg
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e_fg = active_bg
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else
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s_bg = inactive_bg
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s_fg = inactive_fg
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e_bg = new_tab_bg
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e_fg = inactive_bg
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end
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elseif tab.tab_index == active_tab_index - 1 then
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s_bg = inactive_bg
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s_fg = inactive_fg
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e_bg = rainbow[(i + 1) % 6 + 1]
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e_fg = inactive_bg
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elseif tab.is_active then
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s_bg = active_bg
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s_fg = active_fg
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e_bg = inactive_bg
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e_fg = active_bg
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else
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s_bg = inactive_bg
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s_fg = inactive_fg
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e_bg = inactive_bg
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e_fg = inactive_bg
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end
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local pane_count = ""
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if C.tabs.pane_count_style then
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local tabi = wezterm.mux.get_tab(tab.tab_id)
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local muxpanes = tabi:panes()
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local count = #muxpanes == 1 and "" or tostring(#muxpanes)
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pane_count = numberStyle(count, C.tabs.pane_count_style)
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end
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local index_i
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if C.tabs.numerals == "roman" then
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index_i = roman_numerals[tab.tab_index + 1]
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else
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index_i = tab.tab_index + 1
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end
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local index
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if tab.is_active then
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index = string.format("%s%s%s ", C.tabs.brackets.active[1], index_i, C.tabs.brackets.active[2])
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else
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index = string.format("%s%s%s ", C.tabs.brackets.inactive[1], index_i, C.tabs.brackets.inactive[2])
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end
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-- start and end hardcoded numbers are the Powerline + " " padding
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local fillerwidth = 2 + string.len(index) + string.len(pane_count) + 2
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-- prefer renamed table titles to the default title
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local tabtitle = tab.tab_title
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if #tabtitle <= 0 then
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tabtitle = tab.active_pane.title
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end
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local width = conf.tab_max_width - fillerwidth - 1
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if (#tabtitle + fillerwidth) > conf.tab_max_width then
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tabtitle = wezterm.truncate_right(tabtitle, width) .. "…"
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end
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local title = string.format(" %s%s%s%s", index, tabtitle, pane_count, C.p)
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return {
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{ Background = { Color = s_bg } },
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{ Foreground = { Color = s_fg } },
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{ Text = title },
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{ Background = { Color = e_bg } },
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{ Foreground = { Color = e_fg } },
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{ Text = C.div.r },
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}
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end)
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wezterm.on("update-status", function(window, _pane)
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local active_kt = window:active_key_table() ~= nil
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local show = C.leader.enabled or (active_kt and C.mode.enabled)
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if not show then
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window:set_left_status("")
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return
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end
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local present, conf = pcall(window.effective_config, window)
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if not present then
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return
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end
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local palette = conf.resolved_palette
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local leader = ""
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if C.leader.enabled then
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local leader_text = C.leader.off
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if window:leader_is_active() then
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leader_text = C.leader.on
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end
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leader = wezterm.format({
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{ Foreground = { Color = palette.background } },
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{ Background = { Color = palette.ansi[5] } },
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{ Text = " " .. leader_text .. C.p },
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})
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end
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local mode = ""
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if C.mode.enabled then
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local mode_text = ""
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local active = window:active_key_table()
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if C.mode.names[active] ~= nil then
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mode_text = C.mode.names[active] .. ""
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end
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mode = wezterm.format({
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{ Foreground = { Color = palette.background } },
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{ Background = { Color = palette.ansi[5] } },
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{ Attribute = { Intensity = "Bold" } },
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{ Text = mode_text },
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"ResetAttributes",
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})
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end
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local first_tab_active = window:mux_window():tabs_with_info()[1].is_active
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local divider_bg = first_tab_active and palette.ansi[2] or palette.tab_bar.inactive_tab.bg_color
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local divider = wezterm.format({
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{ Background = { Color = divider_bg } },
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{ Foreground = { Color = palette.ansi[5] } },
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{ Text = C.div.r },
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})
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window:set_left_status(leader .. mode .. divider)
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if C.clock.enabled then
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local time = wezterm.time.now():format(C.clock.format)
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window:set_right_status(wezterm.format({
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{ Background = { Color = palette.tab_bar.background } },
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{ Foreground = { Color = palette.ansi[6] } },
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{ Text = time },
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}))
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end
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end)
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return M
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